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Service 06 · UI/UX Design

Make the user forget they're using software.

We don't design interfaces. We design experiences that make complex systems feel simple. 218 screens of proof for Propvidhi alone.

Start a Project→See Our Work→
01The Pain

218 screens. That's what it took to get Propvidhi right.

We've designed Bloomberg-style terminals for real estate. Configurator wizards for SaaS. WhatsApp AI flows for lead qualification.

Every screen we design has one job: make the user forget they're using software.

218
Screens designed for Propvidhi — a Bloomberg-style terminal for real estate
02The Truth

Pretty is easy. Usable is engineering.

Anyone can copy a Dribbble shot. Almost nobody can design for the user who's on a 4G connection, in low light, with one hand, while their child is yelling.

Real UX is the unsexy work of edge cases, accessibility, and state management. We do that work.

03Our Way

6 steps. Research first. Pixels last.

We don't hand over a Figma file and walk away. We stay through development to make sure every pixel matches, every interaction feels right, and every edge case is handled.

01

Research

User interviews, competitive audits, jobs-to-be-done.

02

User Flows

End-to-end journey maps before a single screen.

03

Wireframes

Low-fi → mid-fi → high-fi. Iteration is cheap here.

04

Visual Design

Pixel-perfect Figma, all screens, all states.

05

Prototype

Clickable, tested with real users before code.

06

Hand-off & Build

We stay through dev. Every pixel matches.

04The Proof

What we've designed.

Product

Propvidhi

218 screens. Real-estate terminal. Information density without overwhelm.

Product

Wonder OS

Configurator wizard + 12 industry dashboards. One system, twelve shapes.

Client work

Client Apps

On-demand services. E-commerce. Healthcare booking. Real users. Real edge cases.

05The Process

The engagement flow.

  1. 01 · Week 1-2

    Research

    User interviews, audits, JTBD framing. We understand the problem before we sketch a single screen.

  2. 02 · Week 3-4

    Flows + Wires

    End-to-end user flows. Low-fi wireframes. We get the architecture right before the visual.

  3. 03 · Week 5-8

    Visual + Prototype

    High-fidelity screens, clickable prototype, usability testing. Iterate before we hand off.

  4. 04 · Week 9+

    Build Support

    We stay through dev. Every pixel matches. Every interaction feels right.

06What You Get

Deliverables.

  • User research + persona development
  • Information architecture
  • User flow diagrams
  • Wireframes (low-fi → high-fi)
  • Complete visual design (Figma, all screens, all states)
  • Interactive prototype (clickable)
  • Design system / component library
  • Responsive design (mobile, tablet, desktop)
  • Developer handoff (specs, assets, CSS tokens)
  • Usability testing + iteration
07The Stack

Tools.

What we use
  • Figma
  • FigJam
  • Maze
  • Lottie
  • Framer
  • Principle
  • After Effects
  • Notion
Related
Ship it

Web & App Development — design + dev under one roof

→
Brand it

Branding & Design — the visual language layer

→
Get it found

SEO Optimization — be the answer search engines give

→
The Move

Design that makes complex feel simple.

From 1 screen to 218. We've already built what most teams are still wireframing.

Start a Project→See Our Portfolio
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